Minecraft server analytics and automations. Understand your players.

Journeys, drop-off and revenue for your Minecraft network, with automations that message, reward or send a discount code as soon as a player starts drifting. See which ad sources actually convert and where new players give up.

Start free trial · See pricing · Compare with MCTrack, MCMetrics and Plan

The full picture of your network

Find players

Where they come from and which sources are worth paying for.

Keep them

See where new players quit, and follow up before they do.

Earn from them

Know who spends, who's drifting, and what brings them back.

Run the server

Live numbers, your own charts, and a team that sees what it should.

What server owners ask us

Which servers does the plugin run on?

Paper 1.21.8 and newer, and Folia, from one jar. Put it in your plugins folder and add a server key to its config.

Do I need to host anything?

No. The plugin sends events to UserJourney and the dashboard is hosted for you. There's no database or web server to run.

Does it work with Tebex and PayNow?

Yes, both. Connect your store and past orders are imported, purchases are matched to players, and automations can make discount codes in it.

How is it different from Plan, MCTrack or MCMetrics?

They show you where players leave. UserJourney also acts on it: it messages, rewards or sends a discount code to the player, then counts what came back. The comparison page goes feature by feature.

Is there a free plan?

Every account starts with a 30-day trial of everything, with no card. After that you keep a free plan for one server, or pick a paid plan from $5.99 a month.

Who can see my data?

Only you and the people you invite. Each network's data is isolated at the database level, and you can have a player's data removed at any time.