Most Minecraft analytics stop at the chart. UserJourney acts on it.

Every tool here tells you where players leave. UserJourney messages them, rewards them, or sends them a discount code before they're gone.

FeatureUserJourneyMCTrackMCMetricsPlan
Sees your players: Every tool here does this part
Price
Cheapest paid plan, per month
From $5.99Free in betaFrom $12Free, self-hosted
Sessions, playtime and retention
Who plays, for how long, and who comes back
YesYesYesYes
Where players came from
The domain or address they joined through
YesYesYesYes
Journeys and drop-off
Which step new players quit at
YesNoComing soonNo
Forecasts
Players and revenue, weeks ahead
Yes (Starter plan)NoNoNo
Custom dashboards
Build your own graphs and lay them out
Yes (Scale plan)NoNoNo
Your Discord community
Who's active in your Discord and how the mood is trending
Yes (Growth plan)NoNoNo
Rival servers
Their live player counts charted against yours
Yes (Growth plan)NoNoNo
Vote site rankings
Your rank and votes on Minecraft-MP, TopG and others, charted daily
Yes (Growth plan)NoNoNo
Acts on what it sees: Set a rule once and it runs every minute
Nudge players who stall
An in-game message when a player misses a checkpoint
Yes (Growth plan)NoNoNo
Reward players who progress
Run a server command when they reach one
Yes (Growth plan)NoNoNo
Win back big spenders
A discount code made in your Tebex or PayNow store
Yes (Growth plan)NoNoNo
Send it to your own systems
A webhook when a rule fires
Yes (Growth plan)YesNoNo
Briefings in your Discord
A summary of the server, posted to your channel on a schedule
Yes (Scale plan)NoNoNo

From each product's public site, checked October 2026.

Other tools show you the drop-off. UserJourney follows up with the player.

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